Guilds

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Member benefits include reduced fees on training, access to rituals and reagents, wills and funeral costs.

Applies to Background – Occupation: REQUIRES GUILD MEMBERSHIP

  • Artisan [Any]
  • Criminals [Rogues are non-Martial for Guilds]
  • Entertainers [Bards are non-Arcane for Guilds]
  • Farmer [Any]
  • Mariner [Any]
  • Merchant [Any]
  • Military [Martial or Paladin]
  • Scholar [Arcane and Divine]

Avengers and Nobles never belong to craft guilds, but may join an Adventurers’ Guild.

Guild Membership

See also:

  • Background: Society – Poor
  • Background: Society – Noble
  • Background: Occupation – None

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Guilds

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